Description
Set: | Mystery Booster Playtest Cards |
Type: | Sorcery |
Rarity: | Rare |
Cost: | {R} |
Until end of turn, cards you own that aren't on the battlefield lose all card types, costs, names, and abilities and become red sorceries named Missile that cost {R} with "Missile deals 2 damage to any target."
TEST CARD - Not for constructed play
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