Creature Type or Sub Type: Creature — Human Cleric // Creature — Spirit Cleric
P: 1/2
T: 1/1
Rules Text Contains: First strike
Ward 1 (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays 1.) Disturb 3W (You may cast this card from your graveyard transformed for its disturb cost.) // Chapel Shieldgeist
Flying, first strike
Each creature you control has ward 1. (Whenever it becomes the target of a spell or ability an opponent controls, counter it unless that player pays 1.)
If Chapel Shieldgeist would be put into a graveyard from anywhere, exile it instead.
We Do Not Ship
Share
Search
Cart
Your cart is empty.
Unfortunately we could not find any products in your cart.