Creature Type or Sub Type: Creature — Human Rogue Werewolf // Creature — Werewolf
P: 2/3
T: 2/3
Rules Text Contains: First Strike
At the beginning of each upkeep, if no spells were cast last turn, transform Kruin Outlaw.
// Terror of Kruin Pass
Double strike
Each Werewolf you control can't be blocked except by two or more creatures.
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Terror of Kruin Pass.
Flavor:"Hold tight. I've got a surprise for them."
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