Creature Type or Sub Type: Creature — Human Wizard // Creature — Spirit Wizard
P: 2/2
T: 1/2
Rules Text Contains: U, Sacrifice Malevolent Hermit: Counter target noncreature spell unless its controller pays 3.
Disturb 2U (You may cast this card from your graveyard transformed for its disturb cost.) // Benevolent Geist
Flying
Noncreature spells you control can't be countered.
If Benevolent Geist would be put into a graveyard from anywhere, exile it instead.
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