Creature Type or Sub Type: Creature — Sphinx Wizard
P: 1
T: 4
Rules Text Contains: Flying
When Master of Winds enters the battlefield. draw two cards, the discard a card.
Whenever you cast an instant, sorcery, or Wizard spell, you may have Master of Winds's base power and toughness become 4/1 or 1/4 until end of turn.
We Do Not Ship
Share
Search
Cart
Your cart is empty.
Unfortunately we could not find any products in your cart.